Heart Land Babies



 



Genesis Basics: Initial Blushing


This step is still considered part of the base skin tone and is done all over as opposed to the spot blushing that we'll do later.

Begin by mixing pyrole red, a little burnt umber, and a hint of pthalo blue until you get a dark mauve or wine color.  The consistency should be similar to that of our flesh tone.





Wet the edge of a clean sponge with thinner to blend the paint after it's applied.





Apply a few dots of color with your brush held vertically and begin blending.  This step should have a definite mottled effect rather than a smooth effect.  Don't fully blend the paint; leave some parts heavier than others and allow some of the original tone to show through.









Repeat this process for all the limbs and the head.

I also add a touch of color to the lips and inside of the mouth at this stage, since these areas require several blush layers. I start inside the mouth and pull the color out onto the lips.  Blend out the edges with a clean sponge.  We'll define the edges of the lips later.





Dry brush the creases around the lips to remove any red color build-up.

Bake the parts again.  This is where it really gets fun!  Repeat the layering process with flesh tone and blush tone until you get the desired mottling effect, baking after each application of color.  To get a realistic skin tone, two or three repetitions of flesh tone and blush tone are usually required. For your first doll, you might wish to keep it simple and just use one application.

For the next few applications of skin tone, I usually use Flesh 07 in place of the Flesh 08/green mixture to add even more color variation.




(One application of  mottling tone and flesh tone)



(Three applications of motting tone and flesh tone)

When you're satisfied with the mottling effect you've achieved, move on to the next step.



 

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